Play shortlist

A glossary for these browser games

Skerry
The metaphor for this desk: a small rock keeping four builds off the store mainland.
Near-miss
A scored brush with danger that does not end the run — common on Crow Cap and Floe Hop.
Haul
The upward phase in Frost Haul when the lure climbs and snags fish.
Charge-jump
Hold-to-power, release-to-leap, used by Lily Leap.
Thin ice
A floe that awards a landing bonus then sinks under the penguin.
Combo
A multiplier that climbs with clean hits and drops on waste or damage.
Checked date
The day the desk verified the builds; currently 3 November 2026.
Play path
URLs under /play/[slug]/ that host the HTML5 builds on this domain.
Verdict line
One sentence in the ranking table describing why a build sits at its rank.
Best for
A short tag on each card naming the session shape the build rewards.
Diary
The article voice: dated entries instead of a marketing pitch.
Shortlist
Exactly four browser games on this pass — no filler entries.
HUD
The on-run overlay for score, mute and pause inside each build.
Mission
A tracked challenge inside a build, separate from the global high score.
Aurora
A timed scoring event on the ice-themed builds.